The Espadon's "nose" is immune to the electrical shots and will disrupt their movement, making so an experienced driver can prevent damage without having to dodge the shots. Additionally, just like the Micro Ephyras, red electrical projectiles deal damage to the submarine, while the blue ones will deactivate a random Console, possibly wrecking havoc into the submarine, should an important console be deactivated.Īttempt to avoid its electrical shots, while keeping the submarine positioned in a way where it can easily target the Ephyra's weak spots and adjust the turret's aim to compensate for the Ephyra's rotation. It is completely immune with the exception of the large pink extensions protuding from its body, meaning that those must be targeted to damage it. The Ephyra is stationary, but will continuously rotate around its axis, periodically shooting long bursts of large electrical projectiles from its five tentacle-like structures. It has three large, pinkish protusions in between its tentacles whose purpose is unknown, but are much weaker than any other part of the creature. My crew and I have been fighting against them for over 15 years, but were fighting a losing battle. However, it did not mature at all and instead continued to grow until it reached such an immense size. We Need to go Deeper should be out this Autumn/Winter, and you can vote for it over on Steam Greenlight (opens in new tab) if you feel like giving it the old thumbs-up. The Ephyra is a gigantic Ephyra, the larval phase of a jellyfish. ![]() Civilization Dwellers are always found in their respective. Special NPCs are unique and do not fit in any particular category. Most dwell inside Civilizations and some can be recruited as well. The Ephyra is a gigantic Ephyra that serves as the boss of the Aurelian Depths. Download Now Download Setup + CrackWe Need To Go Deeper Free Download (v1.3) With Crack Full Free Download Latest We Need To Go Deeper Free Download PC. controlled creatures that are either neutral (will only attack the player if instigated) or passive (cannot attack the player nor be attacked by the player).
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